The previous post on Weird Spacecraft was focused mostly on older Science Fiction ideals. Cylindrical rockets are not the only type of craft to exist in Science Fiction. In some settings, a spacecraft would never see atmosphere, so having it aerodynamic is not a necessity. As I mentioned earlier, the culture of the star faring race will affect the design and function of a spacecraft in a game.
The Warhammer 40K Universe is one where culture definitely affects the shape and design of ships. I bought Games Workshop’s Battlefleet Gothic when it came out. It is now a defunct game, but for tabletop space warfare, it was one of the best. The Fantasy Flight Rogue Trader RPG, set in the Warhammer 40K milieu, may bring interest in incorporating that back into the table. Even if it doesn’t the ship designs become very important in that game.
I love the Eldar ships. They are elegant, work on principles that are different than other race’s spacecraft and introduce a rudimentary cloaking. Here is one of the smaller attack ships, more akin to a fighter than anything.
The Orks are not so elegant in design, but their ships are sturdy, if less advanced, but make use of their hulks even for ramming – a very Orcish tactic indeed!
This Ork fleet looks terrifyingly functional. The prows of the ships hint at the damage a several kilometers long Hulk could do when it tears into your vessel!
The cries of “Abandon ship!” might not be far away if you get too close to one of these without proper agility and firepower to protect you.
The Imperial ships of the Humans are many times like Gothic cathedrals in space, reflecting the cult of Emperor worship and the Crusader-like mentality of those that serve him. For the god-emperor, these mighty vessels protect the colonies of man among the stars, attempting to reclaim and reunite all humans under his mighty rule.
The box cover from the Battlefleet Gothic game tells it all. Here the Imperial fleet is coming out of warp, ready to do battle, because as the motto of the game goes, “There is no peace among the stars”.
The other races of have their own designs, some of which are truly alien.
I haven’t had a chance to play Dark Heresy or Rogue Trader for some time, but I hope to put my rulebooks back to use soon. The images of ships in the publications by Fantasy Flight make me want to ply the space lanes for a few credits, while “avoiding any Imperial entanglements” – wait, that’s another universe, but hey, they all tend to meld in my sector of the Multiverse!
Click image above for more info about Rogue Trader