Talismondé, the Capital of Arduin
The capitol city of Arduin is the largest of the cities in the nation, with a seasonal population of 600,000. The city has a long and distinguished history and its foundations extend well beyond the formation of the Accords of Arduin (The treaty between nations that formally ended the Nexus Wars and defined not only the new country of Arduin but also formalized how the Arduin Nexus would be governed).
The city is a hub, just like Arduin is a nexus. All things, great and small eventually find there way to the city; Talismondéans say all things come to Talismondé, whether they want to or not. Perhaps the saying is true, and perhaps not, but Talismondé is indeed a city among cities, where diversity and difference is the rule not the exception. Songs in dozens of languages can be heard in taverns, the smell of foods from different cuisines mix in a heady fog of exotic spices, and beings of all colors, sizes, garbs, and types meet and mingle on the street. The Hermetic Order of Wizardry maintains a large lodge in the city and keeps watch on what happens within the walls of Talismondé.
The magical city of Talismondé is worthy of a campaign in itself. Everything and anything happens here. Just like the Arduin Nexus draws in beings from all over the Multiverse to it, Talismondé draws to itself adventurers and beings of all sorts and kinds. Its streets are full of history. Untold mysteries happen each day. The air is filled with the voices of myriad races, and the skies full of flying beings, both magical and natural, that bedeck the air like mystical stars or gems.
Only the strict laws against illegal magic and the ever-vigilant city guard prevent things from (usually!) getting out of hand. While justice is swift in Talismondé, the ruling King and Queen of the nation of Arduin, whose castle is at the heart of the city, are beneficent and enlightened. As the guardians of the realm and of the Nexus, they must be wise.
If one is looking for adventure, ancient vaults beneath the city hold unrevealed treasures to this day. Political intrigue abounds and cloak-and-dagger plots to control the Nexus by secret societies are always a threat. This bustling place is a hub for delvers, princes and alien creatures. Cosmopolitan, exotic and sometimes dangerous, Talismondé is where history is made – or often repeats itself!